Solid Indeed Metal Gear Solid V: Ground Zeroes

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First Impressions

The last offering from MGS franchise was in 2010. MGS: Peace Walker was a fantastic game and I was really excited about Metal Gear Solid V. Fast forward to 2014, I got my hands on a PS3 review copy of Metal Gear Solid V: Ground Zeroes. The game is a prologue to something bigger, i.e. Phantom Pain.

This prologue is an introduction to open world gameplay and the new FOX engine.


This is the first game in the Metal Gear Solid franchise to feature an open world. Your open world here is limited to Camp Omega, an American black site in Cuba. You are assigned with the task to rescue Cipher agent Pacifica Ocean and Sandinista child soldier Ricardo ˜Chico\’ ValencianoLibre (both from MGS: PW)

A brief introduction leaves you feeling excited about the game. You find yourself on the outskirts of Camp Omega in pouring rain. You are alone, doing what Snake does best. Using natural habitat to conceal yourself from the prying eyes of guards, you have to rescue the duo. They are hidden in separate locations and there are multiple ways to approach those locations. The game will definitely test your tactical nous.


Since this is stealth game, your movement is your biggest weapon. You don\’t have to kill everybody. The guards can be tagged using your binoculars. Once you are spotted, running away and hiding is the best option. You also get a few seconds to silence the guard. Otherwise be prepared to face a sea of guards. If you run away, the guards are quickly sent to your last location and avoiding a combat can get difficult. There is also no stamina meter to worry about. A few bullets can kill you, after you are warned about low health.

You can also hear the conversation between the guards, which helps you in your quest. Snake has shotguns, machine guns and rocket launchers in his arsenal. He is heavily loaded in that department.

Nobody can play MGSV: GZ without being impressed by the graphics. I have to mention the lighting effects in the game. The game runs without any lags or frame rate issues. The new Fox Engine makes an impressive debut on the MGS franchise (Used before in PES 2014).

It is sad that MGSV: GZ will be known for its short game time. A lot has been said about it. Some of it has been blown over the proportion. I completed the game and the side quests in about 4 hours. It is simply a matter of choosing quality over quantity. The overall quality of the game is worth the money that you spend.


The few hours that I spent with MGSV: GZ were truly worthwhile. Yes, I wanted more. But I will have to wait until 2015 (Phantom Pain\’s release). Any MGS fan that picks up a copy of this game will be excited by the prospect of Phantom Pain.

I loved MGSV: GZ and every fan of this popular franchise will love it too.


Rating : 4/5

₹ 1,999/for PS4, PS3& Xbox 360

Reviewed By : Omar

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