Augmented reality has certainly come a long way now, from where it was first conceived; however, it still has some major disputes that it should trounce from. Let’s take an instance here—GPS will only offer proper accuracy to you if you are within 30 feet (9 meters). Moreover, augmented reality doesn’t work so well when you are indoors. However, better image recognition technology may be able to help the AR functionality here.
In the future, people mostly wouldn’t want to entirely reckon on their small cellar devices. As we can clearly see, the cell phones have smaller screens, and these tiny screens are loaded with all sorts of information. And only for this very reason, wearable devices, including SixthSense or augmented-reality capable contact lenses and glasses, will definitely offer users some more convenience, along with unrestrained inspections of the world around them. The screen real estate may no longer be a major issue, as in the coming future, there are chances that you will be able to play a realtime strategy game on your computer. Otherwise, you can also invite a friend over, simply wear your AR glasses, and you two will be able to play on the tabletop right in front of you! How cool is that?
Also, there is no such thing as too much of information, especially in this high-tech era. Just how the “CrackBerry” phenomenon and Internet addiction have turned out to be major concerns for people, an over-dependence on augmented reality can also mean that people are failing to check out what is available right in front of them. For example, some people may wish to make use of their AR iPhone applications rather than an intimate tour guide, even when tour guides are capable of offering a certain level of personal contact, along with practice and that personal touch, which otherwise is just not available in a computer functionality. We have often come across those times when a real nameplate on a building is far more appeasing than a virtual one. The virtual ones are only accessible by a certain lot of people with certain required techniques.
Along with augmented reality come the privacy concerns. The latest AR technology revolves around the image-recognition software, which will be soon coupled with the AR technology.
And soon enough, the facility will allow us to tip our devices at people, including unfamiliar persons; and instantly, you will be able to see their personal information from their Twitter, Amazon, Facebook, Instagram, LinkedIn, or any other online profile. Even currently with the existence of these social media platforms, most of these people are willingly displaying their private online profiles for the world to know and track. However, the situation will be totally different where you have unknowingly met someone, and right in that time, you would instantly have so much information about the person and his/her background life right in front of you that the whole essence of imagination will be lost.
In spite of having all these issues, you can’t stop speculating the possibilities that the future of augmented reality holds for us. You will be able to understand things about the city that you have lived in through years by simply directing your AR-enabled phone at any nearby shop or a building. If you happen to work in the construction area, you will be able to save on so many materials just by making use of the virtual markers. Then, you will easily be able to assign where a particular beam should be fitted or which structural support should you inspect. This technology can greatly help the paleontologists who work in shifts in order to assemble a dinosaur skeleton. Paleontologists could leave the virtual “notes” to their respective team members on the bones by themselves! Then, the artists will be able to construct virtual graffiti as well. On the other hand, doctors could easily veneer a digital image of a patient’s X-rays onto a mannequin for an extra touch of reality. Indeed, the future of augmented reality is bright and stunning, especially more since it has already found its path all the way into our cell phones and video game programs.